40 using Call = void (*)(uint32_t);
42 Func(Call f): func(f) { }
51 using Call = void (T::*)(uint32_t);
54 Method(T* b, Call m): base(b), method(m) { }
56 return (base->*method)(time);
63 void call(Func::Call func) {
64 list.append(
new Func{func});
68 void call(T& base,
typename Method<T>::Call method) {
69 list.append(
new Method<T>{&base, method});
namespace wrapping all functionality to do with scheduling
Definition evented.h:7
oneshot callable function wrapper
Definition evented.h:39
void call() override
this method is called to run the Schedulable
Definition evented.h:43
oneshot callable method wrapper
Definition evented.h:50
void call() override
this method is called to run the Schedulable
Definition evented.h:55
registry of evented calls
Definition evented.h:61
void call(Schedule::Schedulable *obj)
register plain Schedulable
Definition evented.h:75
void call(Func::Call func)
register function to be scheduled for calling on Event
Definition evented.h:63
void call(T &base, typename Method< T >::Call method)
register method to be scheduled for calling on Event
Definition evented.h:68
oneshot Schedulable keeps track of the scheduling time, as this will be passed on to the wrapped call
Definition evented.h:31
bool schedule(uint32_t t) override
return true if object should be scheduled at this time
Definition evented.h:33
a registry of Schedulable which can be given to the Scheduler for actual scheduling of calls
Definition schedule.h:36
represents an object that can be scheduled for later calling
Definition schedule.h:20